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Zombie Survivors Demo
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Devlog
Zombie Survivors is now on Steam!
March 11, 2022
by
Wubs
2
#steam
Zombie Survivors is now available on steam! https://store.steampowered.com/app/1690650/Zombie_Survivors/ in order to take advantage of automatic updates, as well as the higher performance of a PC buil...
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Zombie Survivors now supports Play In Browser
March 03, 2022
by
Wubs
1
This update marks the first in browser playable version of Zombie Survivors. if you enjoy the game, we highly suggest downloading it, as the PC version runs significantly better in late-game. Changes...
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Zombie Survivors 0.7.13 out now
February 28, 2022
by
Wubs
1
This update contains a new title screen, and a fully revamped save/load system. We have also began the process of putting Zombie Survivors on Steam. +New title screen art +new save/load system +grass...
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Zombie Survivors 0.7.10 out now
February 21, 2022
by
Wubs
3
This update brings one of the final core feature missing in pervious builds: player meta progression. Earn and spend points to level up your characters. Changes +rebalanced mob HP +player can level up...
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Zombie Survivors 0.7.9 out now: Crits Update
February 20, 2022
by
Wubs
1
This update brings crits, which are based on luck, as well as several important UI changes +ui work and animation +road pixelart changes +turkeyleg pickup distance reduced +turkey leg spawning reduced...
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Zombie Survivors 0.7.8 out now
February 20, 2022
by
Wubs
1
We have added a character roll system, with unique stats and starting weapons per character. +more character outfit pieces +twirl updated to start with 2 circles +damage stats per weapon +major UI cha...
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Zombie Survivors 0.7.6
February 16, 2022
by
Wubs
1
+YYC crash fix +new enemy type +rockets +hitbox changes +item cosmetics +damage text popup limit +more new enemy types +difficulty increased...
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Full controller support and healing items
February 15, 2022
by
Wubs
1
#update, #devlog
Changelog: +Full controller support +Food drops that give +10 HP +chicken z depth fix +exp z depth fix +new UI layout +major balance changes +player animation stops on pause +exp animation stops on pa...
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