PubCrawl
A downloadable game
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PubCrawl
An arcade themed platform roguelite set in a pub.
Demo note:
There is still quite a bit of work to do, im releasing the demo to get feedback on the controls and concept. There is currently no perma progression, and a limited number of perks. PubCrawl will have much more content in a later release.
Thanks for checking it out!-
-Wubs
Status | In development |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Wubs |
Genre | Platformer |
Download
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Click download now to get access to the following files:
PubCrawlDemo41.zip 58 MB
Development log
- Version 0.4.1 releasedAug 20, 2020
- Demo version 0.4 - perks updateAug 14, 2020
- Version 0.3 - balance beginsAug 13, 2020
- Version 0.2 - Flying AI updateAug 11, 2020
Comments
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Super exciting and fun game, can't wait to see whats in store from Wubs. Seems to be a very talented individual when it comes to game development, had a blast playing and will continue playing all night. Great work and good luck!
<3 Thanks Askin!
I didn't expect to be this fun and drunk! Awesome! Love the action. Character and enemy design is cool, lots of reference I see. But it seems its too hard for me, can't even pass stage II. Sad.
Hey!
Just got finished watching your video, thanks for posting it! I've taken several bits of feedback from it, and will be using it to improve version 0.3!
for example: the ground based enemy AI is being redone. (flying AI was redone in v0.2)
Keep an eye on this, as i plan to rapidly iterate based on feedback like yours!
Thanks
-Wubs
Thanks for posting that! I will keep balancing the game, and releasing updates every few days!
The next one is already in progress, and should be released early this week!
your feedback has been extremely helpful, thanks!
Amazing work, I have no idea how you managed to put this together so quickly. I loved what I played (quite a bit) but there are a couple of things which are stopping me from enjoying it as much as I did Nuclear Throne or even Wasteland Kings, this being very reminiscent of that title in my eyes. That said, I liked what I played enough to give you this detailed rundown of ideas for you to consider.
hey Jordan, Thanks for the detailed review!
The game def needs some polishing, but dont worry, your suggestions have been heard.
Ill be releasing a 2nd demo as soon as I can. Current goals include: Improve enemy AI, and overall balance the game a bit more.
really enjoy the idea of balancing heart drops based on the player's current health, ill get that implemented quickly.
Thanks! stay tuned for updates.
Great! I'm looking forward to the next demo / full version.
A small update has been released, that solves some of the issues you pointed out, but not all of them.
next update will drop soon, as i work towards your feedback, and the feedback of others.
Thanks!